Overload List
| Name | Description | |
|---|---|---|
| Execute(List Rectangle , List List Cog3DCrspFeaturesCollection , Cog3DScalarCollection, List Cog3DCalibrationPlatePoseTypeConstants ) |
Overload for computing the 3D camera calibration from the given feature correspondences, and z
height information of the calibration plate poses.
| |
| Execute(List Rectangle , List List Cog3DCrspFeaturesCollection , List Cog3DTransformRigid , List Cog3DCalibrationPlatePoseTypeConstants ) |
Overload for computing the 3D camera calibration from the given feature correspondences, and
calibration plate poses.
| |
| Execute(List List ICogImage , ICog3DCalibrationFeatureExtractor, Cog3DScalarCollection, List Cog3DCalibrationPlatePoseTypeConstants ) |
Compute the 3D camera calibration from the given images and z height information of the calibration plate poses.
| |
| Execute(List List ICogImage , ICog3DCalibrationFeatureExtractor, List Cog3DTransformRigid , List Cog3DCalibrationPlatePoseTypeConstants ) |
Overload method of Computing the 3D camera calibration from the given images and calibration plate poses.
| |
| Execute(List Rectangle , List List Cog3DCrspFeaturesCollection , List Cog3DCameraCalibrationIntrinsics , Cog3DScalarCollection, List Cog3DCalibrationPlatePoseTypeConstants ) |
Overload for computing the 3D camera calibration from the given feature correspondences and camera
intrinsic parameters, and z height information of the calibration plate poses. Note that
DistortionModel inside this Cog3DCameraCalibrator will be ignored, and the ones inside
raw2DFromCamera2Ds will be used instead.
| |
| Execute(List Rectangle , List List Cog3DCrspFeaturesCollection , List Cog3DCameraCalibrationIntrinsics , List Cog3DTransformRigid , List Cog3DCalibrationPlatePoseTypeConstants ) |
Overload for computing the 3D camera calibration from the given feature correspondences, camera
intrinsic parameters, and calibration plate poses. Note that
DistortionModel inside this Cog3DCameraCalibrator will be ignored, and the ones inside
raw2DFromCamera2Ds will be used instead.
|
See Also