Cog3DQuaternion ComputeUnitQuaternion Method Cognex VisionPro 9.7
Gets the normalized quaternion (a unit quaternion) whose Norm value is 1.

Namespace: Cognex.VisionPro3D
Assembly: Cognex.VisionPro3D.Core (in Cognex.VisionPro3D.Core.dll) Version: 73.0.0.0
Syntax

public Cog3DQuaternion ComputeUnitQuaternion()

Return Value

Type: Cog3DQuaternion
Gets the normalized quaternion (a unit quaternion).
Exceptions

ExceptionCondition
Cog3DZeroQuaternionException If W == X == Y == Z == 0
Remarks

A unit quaternion is obtained by dividing the quaternion by its Norm value.
See Also