Cog3DTransformRotation Constructor (Cog3DQuaternion)Cognex VisionPro 9.5
Construct this Cog3DTransformRotation using a quaternion representation.

Note that if the given quaternion is not a unit quaternion, a corresponding unit quaternion is computed and used.

Namespace: Cognex.VisionPro3D
Assembly: Cognex.VisionPro3D.Core (in Cognex.VisionPro3D.Core.dll) Version: 69.0.0.0
Syntax

public Cog3DTransformRotation(
	Cog3DQuaternion quaternion
)

Parameters

quaternion
Type: Cognex.VisionPro3D Cog3DQuaternion
The quaternion representation of rotation transform.
Exceptions

ExceptionCondition
Cog3DZeroQuaternionException If quaternion.Norm is 0.
See Also