An enumeration that specifies the corner to return.
Namespace: Cognex.VisionPro3DAssembly: Cognex.VisionPro3D (in Cognex.VisionPro3D.dll) Version: 65.1.0.0
Syntax
Members
| Member name | Value | Description | |
|---|---|---|---|
| IntersectPoint | 0 | The corner returned is the intersection point of the two line segments. | |
| ProtrudedPoint | 1 | The corner returned is the point on the profile close to the intersection point that protrudes the most. This point requires three steps to be computed: first the angle bisector line must be computed, then the perpendicular line to the angle bisector must be computed(also known as the tangent line), and finally the closest point to the tangent line is the protruded point. | |
| ClosestPointOnProfile | 2 | The corner returned is the closest point to the intersection point on the profile. This point is the intersection of the angle bisector line and the profile. The angle bisector line is the line that cut the angle formed by the 2 fitted lines into equal parts |
See Also