System MarshalByRefObject
Cognex.VisionPro.Implementation CogObjectBase
Cognex.VisionPro.Implementation CogChangedEventBase
Cognex.VisionPro3D Cog3DAlignZoneAngle
Namespace: Cognex.VisionPro3D
Assembly: Cognex.VisionPro3D (in Cognex.VisionPro3D.dll) Version: 65.1.0.0
The Cog3DAlignZoneAngle type exposes the following members.
| Name | Description | |
|---|---|---|
| CreateObjRef | Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object. (Inherited from MarshalByRefObject.) | |
| Equals | (Inherited from Object.) | |
| Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
| GetAttributes |
Implements the corresponding member of the ICustomTypeDescriptor interface.
May be overridden in derived classes to provide custom type information.
(Inherited from CogObjectBase.) | |
| GetClassName |
Implements the corresponding member of the ICustomTypeDescriptor interface.
May be overridden in derived classes to provide custom type information.
(Inherited from CogObjectBase.) | |
| GetComponentName |
Implements the corresponding member of the ICustomTypeDescriptor interface.
May be overridden in derived classes to provide custom type information.
(Inherited from CogObjectBase.) | |
| GetConverter |
Implements the corresponding member of the ICustomTypeDescriptor interface.
May be overridden in derived classes to provide custom type information.
(Inherited from CogObjectBase.) | |
| GetDefaultEvent |
Implements the corresponding member of the ICustomTypeDescriptor interface.
May be overridden in derived classes to provide custom type information.
(Inherited from CogObjectBase.) | |
| GetDefaultProperty |
Implements the corresponding member of the ICustomTypeDescriptor interface.
May be overridden in derived classes to provide custom type information.
(Inherited from CogObjectBase.) | |
| GetEditor |
Implements the corresponding member of the ICustomTypeDescriptor interface.
May be overridden in derived classes to provide custom type information.
(Inherited from CogObjectBase.) | |
| GetEvents |
Implements the corresponding member of the ICustomTypeDescriptor interface.
May be overridden in derived classes to provide custom type information.
(Inherited from CogObjectBase.) | |
| GetEvents( Attribute ) |
Implements the corresponding member of the ICustomTypeDescriptor interface.
May be overridden in derived classes to provide custom type information.
(Inherited from CogObjectBase.) | |
| GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
| GetLifetimeService | Retrieves the current lifetime service object that controls the lifetime policy for this instance. (Inherited from MarshalByRefObject.) | |
| GetProperties |
Implements the corresponding member of the ICustomTypeDescriptor interface.
May be overridden in derived classes to provide custom type information.
(Inherited from CogObjectBase.) | |
| GetProperties( Attribute ) |
Implements the corresponding member of the ICustomTypeDescriptor interface.
May be overridden in derived classes to provide custom type information.
(Inherited from CogObjectBase.) | |
| GetPropertyOwner |
Implements the corresponding member of the ICustomTypeDescriptor interface.
May be overridden in derived classes to provide custom type information.
(Inherited from CogObjectBase.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| InitializeLifetimeService | Obtains a lifetime service object to control the lifetime policy for this instance. (Inherited from MarshalByRefObject.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| MemberwiseClone(Boolean) | Creates a shallow copy of the current MarshalByRefObject object. (Inherited from MarshalByRefObject.) | |
| OnChanged(Int64) |
This method should be called internally whenever the object's state may
have changed.
(Inherited from CogChangedEventBase.) | |
| OnChanged(CogChangedEventArgs) |
This method may be called internally whenever a derived object's state
may have changed and the derived object expresses this change via a
derived CogChangedEventArgs class.
(Inherited from CogChangedEventBase.) | |
| ResumeAndRaiseChangedEvent |
Re-enables raising of the Changed event after SuspendChangedEvent
has been called, and raises the Changed event if the
ChangedEventSuspended count is reduced to zero and any changes were
made while events were suspended. Must be called once for each call to
SuspendChangedEvent.
(Inherited from CogChangedEventBase.) | |
| SuspendChangedEvent |
Temporarily suspends the raising of the Changed event. May be called
more than once, and a corresponding call to ResumeAndRaiseChangedEvent
must be made for each call to SuspendChangedEvent.
(Inherited from CogChangedEventBase.) | |
| ToString | (Inherited from Object.) |
| Name | Description | |
|---|---|---|
| SfHigh |
This bit will be set in the EventArgs of a Changed event
every time the value returned by
High
may have changed.
| |
| SfLow |
This bit will be set in the EventArgs of a Changed event
every time the value returned by
Low
may have changed.
| |
| SfNextSf | ||
| SfOverlap |
This bit will be set in the EventArgs of a Changed event
every time the value returned by
Overlap
may have changed.
|
| Name | Description | |
|---|---|---|
| ChangedEventSuspended |
If nonzero, indicates that the raising of the Changed event has been
suspended. This value is incremented when SuspendChangedEvent is called
and decremented when ResumeAndRaiseChangedEvent is called.
(Inherited from CogChangedEventBase.) | |
| High |
Gets or sets the high limit (in radians) for this angle zone.
| |
| Low |
Gets or sets the low limit (in radians) for this angle zone.
| |
| Overlap |
Gets or sets the overlap threshold (in radians) for this angle zone.
| |
| StateFlags |
Returns the complete set of state flags supported on this object. The
flags may be indexed by name as shown in the following C# code snippet:
if (changedObject.StateFlags["Color"] & eventArgs.StateFlags) { ... }
(Inherited from CogChangedEventBase.) |
| Name | Description | |
|---|---|---|
| Changed |
This event is raised when one or more parts of the object's state may
have changed.
(Inherited from CogChangedEventBase.) |
You can specify the range of 3D rotations that are allowed for your results.
Remember that a single rotation about an arbitrary axis in 3D space can also be described by three angles known as Euler angles. The Euler angles decompose the single rotation (about the arbitrary axis) into a sequence of rotations about three known coordinate system axes. Applying these three rotations in sequence is equivalent to the single rotation about the arbitrary axis.
To specify the allowed range of 3D rotations you provide three Euler angle zones. Each zone describes a range of rotations about a known coordinate system axis. By applying these three rotation ranges in succession you describe the allowed range of rotations for your results.
To define the three Euler ranges follow these steps:
- Use the ZoneAngleDecomposition property to choose which set of Euler angle zones you wish to use.
- Use the ZoneAngleFirst, ZoneAngleSecond and ZoneAngleThird properties to specify the three angle zones.
The individual zone angles are always applied in the order indicated by their names: ZoneAngleFirst is first, ZoneAngleSecond is second and ZoneAngleThird is third.
If you choose the EulerXYZ decomposition mode:
- The angle zone returned by ZoneAngleFirst represents the range of allowed rotations about the X axis of the runtime image's 3D selected space.
- The angle zone returned by ZoneAngleSecond represents the range of allowed rotations about the Y axis of the runtime image's 3D selected space.
- The angle zone returned by ZoneAngleThird represents the range of allowed rotations about the Z axis of the runtime image's 3D selected space.
If you choose the EulerZYZMovingAxes decomposition mode:
- The angle zone returned by ZoneAngleFirst represents the range of allowed rotations about the Z axis of the runtime image's 3D selected space.
- The angle zone returned by ZoneAngleSecond represents the range of allowed rotations about the Y axis of the runtime image's 3D selected space -- after first rotating that coordinate space by the angle specified in ZoneAngleFirst.
- The angle zone returned by ZoneAngleThird represents the range of allowed rotations about the Z axis of the runtime image's 3D selected space -- after first rotating that coordinate space by the angle specified in ZoneAngleFirst, and then rotating the resulting coordinate space by the angle specified in ZoneAngleSecond.
This class lets you specify a range of angle values for one Euler angle zone. The results returned by the tool will have an angle between the Low and High angles that you specify.
All angles are specified in radians.
The 3DAlign zone angle class is always an integral part of the Cog3DAlignRunParams class. When a RunParams instance is constructed it automatically creates three instances of the zone angle class and holds them for the entire lifetime of the RunParams object. You can modify the properties of each zone angle instance, but can never create, destroy, serialize, or replace the instance itself.