Box3D
The Box3D function allows you to create a fixtured 3D box in the point cloud.
It returns a Box3D structure containing the settings of the fixtured 3D box.
Box3D Inputs
The Box3D function has the following syntax:
Box3D(PointCloud,Fixture3D,ExternalFixture,Box3D,Show)
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PointCloud |
Reference to a cell containing a point cloud. The default value is $A$0. |
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| Fixture3D |
Specifies the point cloud coordinate system in which the 3D fixture is defined. It is offset from the PointCloud origin in the following format with the following arguments: {X, Y, Z, Rotation, Tilt, TiltDirection}
Note: This parameter is only available if you set External Fixture to 0.
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| External Fixture |
Specifies a reference to a Fixture3D structure defined in another cell. The function uses the referenced cell as the fixture of the function. Set to 0 (OFF) to use the internal fixture of the function instead. |
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Box3D |
Specifies the dimensions, offset and angle of the function's 3D box. It is offset from the Fixture3D origin in the following format with the following arguments: {SizeX, SizeY, X, Y, Z, Rotation, Tilt, TiltDirection}
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| Show |
Selects the type of graphics to overlay on the image.
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Box3D Outputs
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Returns |
A Box3D data structure containing the constructed 3D box, or #ERR if any of the input parameters are invalid. |
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Results |
When initially inserted into a cell, the following functions are automatically inserted into the spreadsheet to create a result table.
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Box3D Vision Data Access Functions
The following Structures 3D Vision Data Access Functions are automatically inserted into the spreadsheet to create the result table:
| Function | Description |
| GetSizeX(Box3D) | Returns the size of the 3D box along the X-axis. |
| GetSizeY(Box3D) | Returns the size of the 3D box along the Y-axis. |
| GetSizeZ(Box3D) | Returns the size of the 3D box along the Z-axis. |
| GetX(Box3D) | Returns the X-axis coordinate of the center of the 3D box. |
| GetY(Box3D) | Returns the Y-axis coordinate of the center of the 3D box. |
| GetZ(Box3D) | Returns the Z-axis coordinate of the center of the 3D box. |
| GetRotation(Box3D) | Returns the rotation of the Z-axis in degrees, also known as the in-plane rotation. |
| GetTilt(Box3D) | Returns the tilt angle of the Box3D structure in degrees on the Z-axis. |
| GetTiltDirection(Box3D) | Returns the tilt direction angle of the specified Box3D structure in degrees. The angle is measured in the X-Y plane of the original reference coordinate system, and specifies the direction for the projection of the tilted Z-axis onto that plane. |